#interactive storytelling

Producing virtual reality experiences

Date and time
23 September — Sunday
16:00-18:30
Location
IAM: Cela Konrada Hall
Language
English
#interactive storytelling

Producing virtual reality experiences

Are you interested in making virtual reality experiences but not sure where to start? This workshop will demystify the creative and experimental process behind making narrative 360 and interactive virtual reality experiences. You will hear about a possible production framework, learning how this adapts for the requirements of different projects. Anetta Jones leads the workshop; she has produced five virtual reality experiences to date and co-produced a further three. She will also explain how other established disciplines can inform the innovative workflow behind this new medium. The session will be interactive and participants are encouraged to ask questions throughout.

Preferred applicants This workshop is particularly geared towards professionals:

→ Multimedia / film producers interested in making virtual reality experiences but finding the landscape and/or workflow confusing

→ Interactive storytellers who want to understand the virtual reality production process and how narrative comes in to play

→ Developers / creative technologists who are interested in understanding the narrative virtual reality workflow and where coding fits in

Other requirements Participants are expected to bring their smartphones, chargers and headphones. Further instructions in preparation for the workshop will be provided upon application.

Key Takeaways After the workshop you will:

  • have an insight into the various creative and experimental processes involved in the creation of a VR project, including scripting, prototyping and production
  • better understand the way story, environment and interactivity intersect to produce an engaging narrative-driven immersive experience

Number of participants: 15-20

⟿ The organiser will accept participants based on the application form; space is limited. The chronological order of applications is not binding. Participation does not require accreditation or a Digital Cultures carnet. The workshop is free of charge.

Speakers
Anetta Jones
VR Producer