PhD candidate at the Music Technology Department at New York University, sound director and sound designer. Her research is focused on recording techniques, and the creation and perception of 3D sound in both VR and AR experiences. She is a sound engineer in VR projects, responsible for sound production and post-production, 3D sound rendering and the design of sound reproduction systems. Projects she has worked on have been presented at the SIGGRAPH (Cave), Future of Storytelling (Holojam in Wonderland) conferences, among others. Recently she has completed dozens of music recordings in VR, both studio and live concerts. She is a graduate of the Sound Directing department of the Fryderyk Chopin University of Music.